Home' Defense Systems : May and June 2014 Contents is about technical complexities that crop
up in the fusion process. But from tests
conducted to date, it s evident that when
the kinks are worked out --- access to the
classi ed Secure IP Router network cur-
rently is lacking, for example --- deployed
troops will bene t.
Already, leaders have been encouraged
by the results of limited integration of the
tool with conventional live training.
AUGMENT, NOT REPLACE,
Janiszewski acknowledged that simulated
training can t replace the real thing, but it
can improve training overall.
" ere is no denying that live training is
essential," said, but soldiers and units will
enter live training "at a higher readiness
level a er conducting a Live Synthetic-LS
In the Fort Hood example, the BCT unit
was better able to replicate the complex
operating environment with simulations.
In e ect, "they were able to create the fog
of war without all the safety risks," Janisze-
In one scenario, the unit managed to
call in (simulated) artillery strikes near
to where soldiers conducted live training,
yielding challenging "indirect re attack"
Another LS bene t is that units were
able to " y" and exploit intelligence
gathered from virtual unmanned aerial
vehicles. " ese troops were able to see the entire BCT area of operations and
provide the commander with this valuable
[streamed imagery] tool," he said.
Janiszewski is also positive about blend-
ing aerial and armored-force training.
"Tankers and aviators have been using
computer simulations (and video-arcade
resembling simulators) for many years,"
while realizing the cost savings of simula-
tions versus live training he said. "LS is a
powerful collective training tool where
aviators and ground soldiers from every
echelon train together to hone their skills."
e vision for future "full convergence"
under Live-Synthetic training is home sta-
tion and deployed forces engaging seam-
lessly in "one non-federated system" en-
capsulating all domains: land, space, sea,
cyber and air.
Live Synthetic, in sum, will tie virtual,
constructive, gaming and augmented
reality simulations into a single synthetic
environment; one that s cloud-based, ac-
cessible world wide 24/7, and integratable
with traditional live training.
ere s uncertainty over if or when the
entire Live Synthetic initiative itself will
attain program-of-record stature. But
Janiszewski believes it might well become
a services-wide training template.
He s documenting requirements now,
and next year expects to de ne them.
Plans are to begin elding evolved sys-
tems by scal 2022 and have them in place
across the Army by 2025. ■
TRAINING AND SIMULATION
18 MAY/JUNE 2014 | DefenseSystems.com
The elements of Live Synth
Live Synthetic will involve merging the four basic types of simulation.
Soldiers have been doing this for as long as here have been armies,
simulating battles and other scenarios in the eld. But there have been
improvements, ranging from mock towns at military bases to the use
of computer-generated images added to exercises and, eventually the
Army hopes, augmented reality.
This involves the machines that simulate operating a tank, ying a plane,
driving a vehicle and so on. Virtual simulators have been around for de-
cades, but have had signi cant improvements, such as better displays,
precise feedback and the ability for operators to share a common view.
This involves simulating equipment, an environment, even people.
Operators can manipulate objects on a map, with icons representing
U.S. and opposing forces as well as vehicles, aircraft weapons and other
materiel. Like other types of simulation, its quality has improved of late.
This is a kind of enhanced Constructive Simulation, in which icons are
replaced with realistic looking people, objects and motions. The popu-
larity of games like "Call of Duty" and "Halo" have brought signi cant
improvements to the quality of games, and although gaming is not yet
of cially a part of the Army s simulation curriculum, it likely will be soon.
Live Synthetic is
'our vision for how
we see the training
-- ARMY COL. JOHN JANISZEWSKI
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